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| AMYNTHA |
Goddess of Animals |
| Alignment |
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| Priests Alignment |
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| Ability Score Requirements |
Wisdom: 9 Charisma: 13 |
| Races Allowed |
All, except Dwarves. |
| Nonweapon Proficiencies |
Crossovers: General, Priest, Warriror Required: Animal Handling Recommended: Animal Training, Riding(either or both), Religion, Animal Lore, Tracking |
| Duties |
- Guidance
- Protection of all animals against unnecessary slaughter.
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| Weapons Permitted |
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| Armor Permitted |
All non-metal armor and no shields. |
| Spheres |
Major: All, Animal, Charm, Divination, Protection Minor: Plant, Healing, Creation |
| Powers |
- Identification of an "natural" Monster or Animal.
- Communication - Either with 3 specific animals, or 1 category of animal.
- At 5th level, priest can shapechange to 3 animals once per day.
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| Symbol |
Three claw marks against a red background. |
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| THE ANCIENT ONE |
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| Alignment |
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| Priests Alignment |
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| Ability Score Requirements |
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| Races Allowed |
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| Nonweapon Proficiencies |
Crossovers: Required: Recommended: |
| Duties | |
| Weapons Permitted | |
| Armor Permitted | |
| Spheres | Major: Minor: |
| Powers | |
| Symbol | |
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| ARIA | Goddess of Sky & Weather |
| Alignment | |
| Priests Alignment | |
| Ability Score Requirements | Wisdom: 10 Constitution: 12 |
| Races Allowed | All, except Dwarves. |
| Nonweapon Proficiencies | Crossovers: General, Priest Required: Weather Sense Recommended: Astrology, Religion |
| Duties | |
| Weapons Permitted | Normal priest weapons. |
| Armor Permitted | All non-metal armor and all shields. |
| Spheres | Major: All, Astral, Weather, Elemental(Water,Air,Wind), Protection. Minor: Combat, Divination, Plant |
| Powers | Inspire Fear twice per day (Same as Wizard Spell, Fear) |
| Symbol | Cloud with a lightning bolt |
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| ARIOCH | God of Hate & Evil |
| Alignment | Chaotic-Evil |
| Priests Alignment | Any evil, but typically Chaotic-Evil |
| Ability Score Requirements | Wisdom: 9 |
| Races Allowed | All |
| Nonweapon Proficiencies | Crossovers: Priest, General, Warrior Required: Religion Recommended: Reading/Writing |
| Duties | - Spreading evil and misery across the land.
- Preparing for the return of Arioch and his domination of Avagon.
- Vigilance against followers of Syl.
- Priests should set aside 10% of income to give to the rebuilding of Arioch's temples.
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| Weapons Permitted | ill, Crossbow, Dagger/Dirk, Dart, Knife, Net, Picks (all), polearm, scourge, scythe, sickle, stiletto, sword (long or short), whip |
| Armor Permitted | All armor and all shields |
| Spheres | Major: All, Charm, Necromantic Minor: Animal, Protection (Only reverse forms of Prot. spells) |
| Powers | - Cast Detect Good spell 3 times per day.
- Control Undead
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| Symbol | The outline of Avagon, with a pair of glowing red eyes in the center. |
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| BOTAN | God of Agriculture |
| Alignment | Neutral |
| Priests Alignment | Neutral or Neutral-Good |
| Ability Score Requirements | Wisdom 11 Constution 12 |
| Races Allowed | All |
Nonweapon Proficiencies
| Crossovers: General, Priest Required: Agriculture Recommended: Local History, Religion |
Duties
| - Guidance
- Blessing of crops at planting time and harvest time.
- Observe over annual celebrations for the beginning of winter and beginning of spring.
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| Weapons Permitted | Flails, Scythe, Sickle, Hand-Axe |
| Armor Permitted | Any non-magical and non-metal armor and shields |
Spheres
| Major: All, Creation, Divination, Plant Minor:
Animal, Healing, Weather |
Powers
| - Analysis, Detection, Identification of any domesticated grain or garden plant.
- Create Food & Water once per day, above and beyond normal spells.
- Immunity to harmful effects of spoiled vegetation or fruit substances. (Not immune to deliberate poisoning.)
- At 8th level, can cast Heroes Feast once per day, above and beyond normal
spells.
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| Symbol: | Sheaf of wheat crossed with a sickle. |
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| CADDARIC | God of War & Tactics |
| Alignment | |
| Priests Alignment | |
| Ability Score Requirements | |
| Races Allowed | |
| Nonweapon Proficiencies | Crossovers: Required: Recommended: |
| Duties | |
| Weapons Permitted | |
| Armor Permitted | |
| Spheres | Major: Minor: |
| Powers | |
| Symbol | |
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| CERENE | Guardian (Goddess) |
| Alignment | |
| Priests Alignment | |
| Ability Score Requirements | |
| Races Allowed | |
| Nonweapon Proficiencies | Crossovers: Required: Recommended: |
| Duties | |
| Weapons Permitted | |
| Armor Permitted | |
| Spheres | Major: Minor: |
| Powers | |
| Symbol | |
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| THE CREATOR | Dwarven God of Smith |
| Alignment | |
| Priests Alignment | |
| Ability Score Requirements | |
| Races Allowed | |
| Nonweapon Proficiencies | Crossovers: Required: Recommended:
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| Duties | |
| Weapons Permitted | |
| Armor Permitted | |
| Spheres | Major: Minor: |
| Powers | |
| Symbol | |
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| ELINYA | Guardian (Goddess) |
| Alignment | |
| Priests Alignment | |
| Ability Score Requirements | |
| Races Allowed | |
| Nonweapon Proficiencies | Crossovers: Required: Recommended: |
| Duties | |
| Weapons Permitted | |
| Armor Permitted | |
| Spheres | Major: Minor: |
| Powers | |
| Symbol | |
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| EPHARN | Dwarven God of Air |
| Alignment | |
| Priests Alignment | |
| Ability Score Requirements | |
| Races Allowed | |
| Nonweapon Proficiencies | Crossovers: Required: Recommended:
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| Duties | |
| Weapons Permitted | |
| Armor Permitted | |
| Spheres | Major: Minor: |
| Powers | |
| Symbol | |
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| THE FATES | |
| Alignment | |
| Priests Alignment | |
| Ability Score Requirements | |
| Races Allowed | |
| Nonweapon Proficiencies | Crossovers: Required: Recommended:
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| Duties | |
| Weapons Permitted | |
| Armor Permitted | |
| Spheres | Major: Minor: |
| Powers | |
| Symbol | |
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| FAUNUS | Elven God of Healing |
| Alignment | |
| Priests Alignment | |
| Ability Score Requirements | |
| Races Allowed | |
| Nonweapon Proficiencies | Crossovers: Required: Recommended:
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| Duties | |
| Weapons Permitted | |
| Armor Permitted | |
| Spheres | Major: Minor: |
| Powers | |
| Symbol | |
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| GAIA (MOTHER GAIA) | Goddess of Nature |
| Alignment | Neutral |
| Priests Alignment | Any Neutral |
| Ability Score Requirements | Wisdom: 9 |
| Races Allowed | All |
| Nonweapon Proficiencies | Crossovers: Priest, General Required: Agriculture Recommended: Animal Handling, Fire-Building, Fishing, Weather Sense, Healing, Herbalism |
| Duties | - Guidance
- Marriage
- Vigilance against any forces, gods or mortals, that threaten nature.
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| Weapons Permitted | Typical priest weapons. |
| Armor Permitted | All armor and all shields. |
| Spheres | Major: All, Animal, Elemental, Plant, Protection Minor: Divination, Healing, Sun, Weather |
| Powers | - Analysis & Identification of non-magical plants and animals.
- Turn Undead
- At 5th Level - Inspire Fear
- At 8th Level - Shapechanging into one chosen form (natural animal form).
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| Symbol | Naked wood nymph with a crown of sprig leaves on her head. |
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| GUILEIX | God of Deceit & Falsehood |
| Alignment | |
| Priests Alignment | |
| Ability Score Requirements | |
| Races Allowed | |
| Nonweapon Proficiencies | Crossovers: Required: Recommended:
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| Duties | |
| Weapons Permitted | |
| Armor Permitted | |
| Spheres | Major: Minor: |
| Powers | |
| Symbol | |
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| HARKUN | Dwarven God of Fire |
| Alignment | |
| Priests Alignment | |
| Ability Score Requirements | |
| Races Allowed | |
| Nonweapon Proficiencies | Crossovers: Required: Recommended:
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| Duties | |
| Weapons Permitted | |
| Armor Permitted | |
| Spheres | Major: Minor: |
| Powers | |
| Symbol | |
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| HYDROX | God of Oceans & Rivers |
| Alignment | |
| Priests Alignment | |
| Ability Score Requirements | Wisdom: 9 |
| Races Allowed | All, except Dwarves |
| Nonweapon Proficiencies | Crossovers: General, Priest Required: Swimming Recommended: Fishing, Rope Use, Seamanship, Weather Sense, Religion, and Navigation |
| Duties | - Guidance
- Blessing of new ships prior to first voyage.
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| Weapons Permitted | Harpoon, Javelin, Net, Trident, Spear |
| Armor Permitted | No armor, any shield. |
| Spheres | Major: All, Animal(Sea/Water animals only), Divination, Elemental(Water), Weather Minor: Charm, Plant, Protection |
| Powers | - Water Breathing once per day on self. 8th level, spell with last 24 hours on self, and can cast one other on someone else(normal rules of spell and duration). Spell on self can not be dispelled and will automatically renew itself after 24 hours if priest is still underwater.
- Determine Approximate Depth Underwater (1-4 on a d6)
- Underwater Infravision - 90' (Half-Elf priest to 120')
- At 5th to 8th level, the priest receives one extra nonweapon proficiency slot that can only be used for languages dealing with aquatic beings.
- At 8th level, priest can shape change to 3 marine animals, once per day.
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| Symbol | Dolphin jumping out of a wave. |
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| JESTAINIA | Goddess of Life |
| Alignment | |
| Priests Alignment | |
| Ability Score Requirements | |
| Races Allowed | |
| Nonweapon Proficiencies | Crossovers: Required: Recommended:
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| Duties | |
| Weapons Permitted | |
| Armor Permitted | |
| Spheres | Major: Minor: |
| Powers | |
| Symbol | |
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| LYSTUANUS | God of Fall |
| Alignment | |
| Priests Alignment | |
| Ability Score Requirements | |
| Races Allowed | |
| Nonweapon Proficiencies | Crossovers: Required: Recommended:
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| Duties | |
| Weapons Permitted | |
| Armor Permitted | |
| Spheres | Major: Minor: |
| Powers | |
| Symbol | |
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| MADOX | God of Death |
| Alignment | |
| Priests Alignment | |
| Ability Score Requirements | |
| Races Allowed | |
| Nonweapon Proficiencies | Crossovers: Required: Recommended:
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| Duties | |
| Weapons Permitted | |
| Armor Permitted | |
| Spheres | Major: Minor: |
| Powers | |
| Symbol | |
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| NECROMION | God of Magic |
| Alignment | Neutral |
| Priests Alignment | Any |
| Ability Score Requirements | Wisdom: 12 Intelligence: 13 |
| Races Allowed | All, except Dwarves. |
| Nonweapon Proficiencies | Crossovers: General, Priest, Wizard Required: Spellcraft Recommended: Reading/Writing, Religion, Ancient Languages |
| Duties | - Guidance
- Education of Magic
- Gathering information and keeping journals on all things magical.
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| Weapons Permitted | Dagger, Staff, Sling, and Knife |
| Armor Permitted | No armor and no shields. |
| Spheres | Major: All, Astral, Charm, Divination, Healing Minor: Necromantic, Protection, Summoning |
| Powers | - Turn Undead
- 5th - 8th level, priest gains one extra proficiency slot to use for learning a new language.
- Priest can choose one school of wizard magic, and cast these spells as a normal priest would. The priest can never cast 8th level or above spells from that school.
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| Symbol | An open book with a lightning bolt acrossed it. |
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| NICEENE | Guardian (Goddess) |
| Alignment | |
| Priests Alignment | |
| Ability Score Requirements | |
| Races Allowed | |
| Nonweapon Proficiencies | Crossovers: Required: Recommended: |
| Duties | |
| Weapons Permitted | |
| Armor Permitted | |
| Spheres | Major: Minor: |
| Powers | |
| Symbol | |
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| OWLANDER | God of Wisdom & Justice |
| Alignment | |
| Priests Alignment | |
| Ability Score Requirements | |
| Races Allowed | |
| Nonweapon Proficiencies | Crossovers: Required: Recommended:
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| Duties | |
| Weapons Permitted | |
| Armor Permitted | |
| Spheres | Major: Minor: |
| Powers | |
| Symbol | |
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| PANDEMONIUS | God of War & Destruction |
| Alignment | Chaotic-Evil |
| Priests Alignment | Any Evil |
| Ability Score Requirements | Wisdom: 9 Strength: 13 |
| Races Allowed | All |
| Nonweapon Proficiencies | Crossovers: General, Priest, Warrior Required:
Blind-Fighting Recommended: Animal Training, Riding - Land-based, Religion, Bowyer/Fletcher, Hunting, Tracking |
| Duties | - Guidance
- Strive to start and implement wars in times of peace.
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| Weapons Permitted | Any |
| Armor Permitted | All armor and all shields. |
| Spheres | Major: Combat, War, Necromantic Minor: Charm, Healing, Protection |
| Powers | - Incite Berserker Rage - Inspire any Fighter class. +2 to hit and damage. Fighter can't flee from battle. Once battle is over, Fighter can choose to stay enraged, if he feels another battle will soon follow. Priest affects one warrior at a time, but may use it on any number of warriors.
- Inspire Fear - Same as Wizard spell, Fear. Useable twice per day.
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| Symbol | A skull with an axe cleaved in it. |
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| PASSIONIA | Goddess of Lust & Beauty |
| Alignment | |
| Priests Alignment | |
| Ability Score Requirements | |
| Races Allowed | |
| Nonweapon Proficiencies | Crossovers: Required: Recommended:
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| Duties | |
| Weapons Permitted | |
| Armor Permitted | |
| Spheres | Major: Minor: |
| Powers | |
| Symbol | |
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| PERSONFIA | Goddess of Music & Harmony |
| Alignment | |
| Priests Alignment | |
| Ability Score Requirements | |
| Races Allowed | |
| Nonweapon Proficiencies | Crossovers: Required: Recommended:
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| Duties | |
| Weapons Permitted | |
| Armor Permitted | |
| Spheres | Major: Minor: |
| Powers | |
| Symbol | A large harp with a naked female on front part of the design. |
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| RAPRATOR | God of Fire & Volcanoes |
| Alignment | Chaotic-Good |
| Priests Alignment | Any (Note: Evil priests/followers have their own sect for worshipping
Raprator, and are not always well received by other priests/followers of Raprator. |
Ability Score Requirements
| Wisdom: 10 Intelligence: 10 |
| Races Allowed | All (Note: There are a few Dwarf followers of Raprator, but not many. Dwarves mostly believe in their own god of fire, Harkun.) |
| Nonweapon Proficiencies | Crossovers: Priest, General, Wizard Required: Fire-Building Recommended: Blacksmithing, Religion, and Spellcraft |
| Duties | Guidance |
| Weapons Permitted | Normal priest weapons. |
| Armor Permitted | All metal armor and shields. |
| Spheres | Major: All, Elemental(Fire spells only), Weather Minor: Healing, Charm, Divination |
| Powers | - Can pass unharmed through any Wall of Fire spell.
- +2 to all saving throws vs. Firebased spells (Mage or Priest)
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| Symbol | Torch |
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| RIGOROUS | God of Assassins |
| Alignment | |
| Priests Alignment | |
| Ability Score Requirements | |
| Races Allowed | |
| Nonweapon Proficiencies | Crossovers: Required: Recommended:
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| Duties | |
| Weapons Permitted | |
| Armor Permitted | |
| Spheres | Major: Minor: |
| Powers | |
| Symbol | |
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| SALENA | Goddess of Spring |
| Alignment | |
| Priests Alignment | |
| Ability Score Requirements | |
| Races Allowed | |
| Nonweapon Proficiencies | Crossovers: Required: Recommended:
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| Duties | |
| Weapons Permitted | |
| Armor Permitted | |
| Spheres | Major: Minor: |
| Powers | |
| Symbol | |
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| SILVANUS | Goddess of Forests |
| Alignment | Neutral-Good |
| Priests Alignment | Any Good |
| Ability Score Requirements | Wisdom: 10 Constitution: 11 |
| Races Allowed | All, mostly Elves. |
| Nonweapon Proficiencies | Crossovers: General, Warrior, Priest Required: Direction Sense Recommended: Religion, Set Snares, Survival(Forest), Animal Lore(Forest Creatures) |
| Duties | - Guidance
- Protection of Forests
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| Weapons Permitted | Normal priest weapons, and bows(all). |
| Armor Permitted | All non-metal armor, all non-metal shields. |
| Spheres | Major: All, Plant, Animal(Forest), Protection, Combat Minor: Healing, Summoning(Forest), Creation |
| Powers | - Can climb even the most difficult tree with ease.
- Ability to Move Silently while in a forest. (60%)
- At 5th to 8th level, the priest receives one extra nonweapon proficiency slot that can only be used for languages dealing with forest beings.
- At 8th level, priest can shape change to 3 forest animals, once per day.
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| Symbol | A Small Grove of Trees |
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| SLOSH | Dwarven God of Water |
| Alignment | |
| Priests Alignment | |
| Ability Score Requirements | |
| Races Allowed | |
| Nonweapon Proficiencies | Crossovers: Required: Recommended:
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| Duties | |
| Weapons Permitted | |
| Armor Permitted | |
| Spheres | Major: Minor: |
| Powers | |
| Symbol | |
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| SYL | Goddess of Love & Good |
| Alignment | Lawful-Good |
| Priests Alignment | Any Good Alignment |
| Ability Score Requirements | |
| Races Allowed | All |
| Nonweapon Proficiencies | Crossovers: General, Priest Required: Religion Recommended: Reading/Writing, Healing |
| Duties | - Guidance
- At 3rd level, Marriage Ceremonies
- Fighting Evil where ever it
exists in the Realm.
At higher levels, Priests of Syl are called upon to swear in high ranking officials, as well as some Kings.- Priests of Syl should promote her and her good name when ever possible.
- Avoid taking a sentient life that shows no evil tendencies. This includes, not taking the life of animals who act out of instinct and not evil intentions.
- Priests should set aside 10% of income to give to the temples of Syl.
- Priests of Syl should attempt to visit her Temples each time they enter a city to give thanks for another safe journey. It doesn't have to be the exact moment they arrive, only prior to departing the city.
- Priests of Syl, especially lower level priests, should ask if there is anything they can do for the Temples while within the city.
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| Weapons Permitted | Typical priest weapons. |
| Armor Permitted | All armor and all shields. |
| Spheres | Major: Minor: |
| Powers | - Detect Evil 3 time per day
- Turn Undead
- Permanent +1 to Hit and damage vs. Evil enemies.
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| Symbol | Typical cross with a dove flying in front of it. |
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| SYRANIA | Goddess of Summer |
| Alignment | |
| Priests Alignment | |
| Ability Score Requirements | |
| Races Allowed | |
| Nonweapon Proficiencies | Crossovers: Required: Recommended:
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| Duties | |
| Weapons Permitted | |
| Armor Permitted | |
| Spheres | Major: Minor: |
| Powers | |
| Symbol | |
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| TARRANT | God of Storms |
| Alignment | |
| Priests Alignment | |
| Ability Score Requirements | |
| Races Allowed | |
| Nonweapon Proficiencies | Crossovers: Required: Recommended:
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| Duties | |
| Weapons Permitted | |
| Armor Permitted | |
| Spheres | Major: Minor: |
| Powers | |
| Symbol | |
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| THORIN | Dwarven God of War |
| Alignment | |
| Priests Alignment | |
| Ability Score Requirements | |
| Races Allowed | |
| Nonweapon Proficiencies | Crossovers: Required: Recommended:
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| Duties | |
| Weapons Permitted | |
| Armor Permitted | |
| Spheres | Major: Minor: |
| Powers | |
| Symbol | |
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| VULYPHIUS | God of Winter |
| Alignment | |
| Priests Alignment | |
| Ability Score Requirements | |
| Races Allowed | |
| Nonweapon Proficiencies | Crossovers: Required: Recommended:
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| Duties | |
| Weapons Permitted | |
| Armor Permitted | |
| Spheres | Major: Minor: |
| Powers | |
| Symbol | |
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| WAGMARE | Guardian (God) |
| Alignment | |
| Priests Alignment | |
| Ability Score Requirements | |
| Races Allowed | |
| Nonweapon Proficiencies | Crossovers: Required: Recommended:
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| Duties | |
| Weapons Permitted | |
| Armor Permitted | |
| Spheres | Major: Minor: |
| Powers | |
| Symbol | |
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| YRTH | Dwarven God of Earth |
| Alignment | |
| Priests Alignment | |
| Ability Score Requirements | |
| Races Allowed | |
| Nonweapon Proficiencies | Crossovers: Required: Recommended:
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| Duties | |
| Weapons Permitted | |
| Armor Permitted | |
| Spheres | Major: Minor: |
| Powers | |
| Symbol | |